Archive | July 2015

Android Games in Unity3D

These games were made back when I was first learning how to use the Unity3D engine. They are relatively simple games that were made to learn how to integrate the touch screen and motions controls of Android devices.


Matching Game: A basic card matching game where the user taps a card to flip it over and try to find its pair among the other cards. Interactions with the cards were done using ray-casts from where the user taps the screen.


Maze Ball: The player controls a ball and navigates through the maze using the motion controls provided in current Android devices. By tilting the screen further, the player can move faster, and by tilting back, they can come to a stop.